general

animation definition

Animation is the technique or notion of movement that is applied to an element or individual. Nowadays, the term animation is closely linked to the graphic production of cartoons, but in general terms there are many situations in which animation occurs outside of it. In this sense, an animal or individual can go from rest to animation when carrying out any type of activity. 'Being animated' is an expression that implies the existence of an active attitude.

Animation as an artistic technique could be described as the way to generate graphic sequences on different supports to represent, through the alternation of one and the other in a continuous way, the illusion of movement although in reality they are all static images. Animation can then be understood as an optical illusion since to human eyes it seems to be something when in reality it is nothing more than the repeated application of the different images that gives it the condition of dynamism and mobility.

The artists who create an animation, or animators, as they are popularly called, are those who carry out the animation process and as such are able to attribute the sensation of mobility to various images, drawings and even inanimate objects. It is worth noting that the optical illusion has a decisive influence on the appreciation of this phenomenon created by the animators.

There is a huge variety of techniques to generate animations, for example, the various pictures can be created by drawing or painting them in each tiny change that stars a real model or a virtual three-dimensional model.

It is worth mentioning that animation is a complex, intense work and for example, a huge infrastructure is necessary to make it happen. So most of the available animated production is the product of specialized companies. Now, this has by no means made the work of the author animator disappear but it is less in relation to the production of the previous one.

When talking about animation, you cannot refer only to cartoons since there are thousands of elements with which to make animation. In this sense, the technique of stop motion It is the one that allows to generate animation with real objects rather than with drawings. This technique is done through the capture of thousands of tiny changes in an object such as an apple, a cup or a book. Its name comes from the fact that it starts from the state of non-animation, that is, of stillness.

The cartoons

Who hasn't grown up watching the adventures of their favorite cartoons, right? And how many times as a child have we wondered how they do it?

Cartoons have been created since the beginning of the last century with the technique developed for this by the most important animators of the animation company par excellence such as Disney. Frames are drawn one by one, on paper, 24, for each second of the animation. Then the drawing is redone with ink and it will be painted with acetate sheets and the final result will be photographed with a static camera. The photographs taken are then arranged in chronological sequence to give the illusion of movement.

Now, the new technologies have certainly changed this procedure in the last two decades and today the computer takes advantage of the creation, which does everything in a faster and cheaper way.

Animated cinema

In animated cinema, the creation techniques installed for the development of cartoons are used, unlike real-image cinema that records real images, which take place in continuous movement, in animated cinema there is no such movement, but each movement it is generated from a drawing in such a way that projecting the drawings sequentially creates the illusion of movement.

Anime: Japanese stamp animation

Although cartoons are produced all over the world, without a doubt, Japan has been the country that has distinguished itself the most in animated production as a result of the particularities that it has managed to print on it and that have transcended its own borders.

In Japan, anime has managed to achieve tremendous development and its impact has reached all audiences: children, adolescents and even adults, with anime content specially designed for them and of course, with themes associated with their interests.

Its base of inspiration has been the manga or Japanese comic strip.

Traditionally it was always drawn by hand, but with the advancement of computing, today, it is practically generated through computers.

Meanwhile, among those particular and unmistakable features we cannot ignore the physical characteristics of the characters: huge eyes, very fine noses and mouths, unique hair and an enormous expressiveness.

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